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Devlog
- April 16, 2020 by mvolution#game design, #balancing, #game mechanics, #hintsThis post is about game design and contains practical hints and ideas for you as a developer how to design game mechanics and how to balance your game . I explain things using "Life is Quarantine" a... Continue reading
- April 11, 2020 by mvolution#update, #android, #replayability, #game design, #procedurally generatedSo I noticed quite a few downloads on Google Play the other day. However, a large portion of the players uninstalling the app not long after. Due to the short game play most people probably just expec... Continue reading